Video game violence target after tragedy
WASHINGTON – In the days since the massacre at Sandy Hook Elementary School in Newtown, Conn., a shell-shocked nation has looked for reasons. The list of culprits cited include easy access to guns, a strained mental-health system and the “culture of violence” – the entertainment industry’s embrace of violence in movies, TV shows and, especially, video games.
“The violence in the entertainment culture – particularly, with the extraordinary realism to video games, movies now, et cetera – does cause vulnerable young men to be more violent,” Sen. Joe Lieberman, I-Conn., said.
“There might well be some direct connection between people who have some mental instability and when they go over the edge – they transport themselves, they become part of one of those video games,” said Gov. John Hickenlooper of Colorado, where 12 people were killed in a movie theater shooting in July.
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