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‘Medal of Honor’ video game creates heat

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The tactic doesn’t seem to have helped fuel “Warfighter” sales. The NPD Group, which tracks sales of new physical products, said last week that “Warfighter” ranked eighth in overall game sales in October, behind such titles as “NBA 2K13” and “Resident Evil 6.” EA noted in an earnings call last month that “Warfighter” had a “weaker than expected performance.”

(EA spokesman Peter Nguyen said Friday the company has no plans to recall or alter “Medal of Honor: Warfighter” in light of the SEALs’ punishment.)

It’s not the first time a “Medal of Honor” game has found itself in hot water.

Two years ago, military officials opted not to stock the first-ever modern-day “Medal of Honor” title after protests over the game’s multiplayer mode, which allowed gamers to represent the Taliban. The characters were later given the more ambiguous moniker “Opposing Force.”

“Call of Duty,” the most successful military shooter franchise, experienced its own controversy over a skippable level in 2009’s “Call of Duty: Modern Warfare 2” that cast gamers as an agent who infiltrates a Russian villain’s inner circle to defeat him but ends up participating in a bloody terrorist attack on an airport while acting as part of his group.

The “Medal of Honor” and “Call of Duty” franchises both began as harmless World War II shooters before EA and Activision respectively shifted their focus to more contemporary – and complicated – conflicts and settings. It’s paid off for Activision. Last year’s “Modern Warfare 3” smashed records by selling 6.5 million copies within 24 hours, earning $400 million.

EA didn’t experience similar success when it relaunched the “Medal of Honor” franchise in 2010 with a present-day, Afghanistan-set chapter, though it sold a respectable 5 million copies.

It’s unlikely the punishment of the Navy SEALs will affect the creation of future military shooters, which have long employed military personnel as advisers.

“I think there’s still going to be people out there using their expertise and experience in the military that will help bring entertainment products to life, whether it’s in games, movies or other things,” said Lynch of IGN.com. “I imagine after what happened with this situation that people will be a little more sensitive and careful.”

Copyright 2013 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.

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